![]() For those unaware, Deadfire is available on Steam in all of its glory. The game will be the same across all three consoles apart from notable performance metrics. Frey has confirmed that the Nintendo Switch version will not receive any exclusive features. This will be the Ultimate Edition, containing every piece of content and update released for the PC version in the past two years. Pillars of Eternity 2: Deadfire is scheduled to release for PlayStation 4 and Xbox One on January 28, 2020. Hence, understandable as to why the developer is requiring additional time to optimize (or finish) the game on the hybrid console. PlayStation 4 and Xbox One still offer beefier specifications when compared to Nintendo Switch. Frey though did note that trying to ensure good performance on limiting hardware was a challenge. Neither did he offer any timelines as to when fans can expect Pillars of Eternity 2: Deadfire to release for Nintendo Switch. The issues that I mentioned with consoles are significantly multiplied on the Switch.įrey didn’t offer any further details as to how far development has proceeded for Nintendo Switch. Hence, why Obsidian Entertainment has been refraining from mentioning a release date for the hybrid console. All of these development issues were “significantly multiplied” for Nintendo Switch. Frey noted that trying to port Pillars of Eternity 2: Deadfire for consoles while the PC version was still in development was extremely tedious. In addition, eying an “ultimate” release meant that the console developers had to wait for finalized changes or content from the main PC developers on a regular basis. This was primarily because the game was never meant (built) to be released for consoles. The PlayStation 4 and Xbox One versions were practically created with a new codebase based off the PC version. Speaking with SegmentNext in a recent interview, production director Alec Frey revealed how difficult it was to bring Pillars of Eternity 2: Deadfire over to consoles. Unfortunately, those awaiting any news about the Nintendo Switch release will have to wait further for an undetermined period. ![]() Elsewhere, the Nintendo eShop is the latest shopfront to be suspended in Russia following the country’s invasion of Ukraine.Pillars of Eternity 2: Deadfire will be releasing officially for PlayStation 4 and Xbox One at the end of the month. Andrew Witts has said he will take some time off before moving on to his next project, which is yet to be revealed. In other news, Halo Infinite’s multiplayer lead has left 343 Industries. As Pillars of Eternity II was a larger game than its predecessor, it seems like the game would only have faced even more issues. The publisher acknowledged this would “leave issues present” in the game but they felt unable to make any more progress. Versus Evil confirmed last year that they would no longer be updating the Switch version as the game had “reached a limit on what we can do with our updates to the game and have exhausted the options left to us from the PC original in regards to the limitations of the hardware we are working with”. A potential reason for the cancellation could be the issues faced by the Switch port of Pillars of Eternity thanks to the console’s hardware limitations. ![]()
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